Watch dogs 2 review2/29/2024 Most of the time, you're breaking into a restricted area, stealing/hacking/downloading something, and getting out. In the later stages, there are a few missions that manage to be unique and somewhat memorable in their design, and though they are fun, they are few in number and perhaps arrive too little too late. ![]() You're not really working towards any particular goal or motivation, and there are no tangible villains or indeed boss fights to speak of. The first half of the game feels like just a series of events which could have happened in any order no more than a group of young adults messing around. The main story missions don't really get going until halfway through. This absolutely wild combination of skills and behaviors just never feels believable or relatable. ![]() The various thematic elements are completely at-odds with each other: Marcus is an extremely skilled hacker, in excellent physical shape, can takedown anyone with a single melee attack, can perform parkour, while mowing down legions of security guards with automatic rifles, and then party on the weekends like a frat boy. As you break into huge corporations, expose their secrets, and even hack government agencies, everything comes off as a joke to the crew just another opportunity to show off. This care-free attitude really prevents the narrative from having any sort of gravitas. Whether it's cracking jokes, calling each other 'bros', dropping constant f-bombs, or having drug/alcohol induced parties and one-night stands, the game absolutely never takes itself seriously. In this aspect, you can rest easy - the cast of Watch Dogs 2 are as carefree as they can be. ![]() Some were annoyed by Aiden Pearce's brooding, self indulgent persona. After that, the character is never mentioned again. A perfect example of the underlying apathy is when a character is killed a few tears are shed, and the group is motivated by revenge for exactly one story mission. In Watch Dogs 2, we know little about any of the DedSec members, or why they are even friends they are just characters with a unique personality quirk or two, grouped together for the purposes of a story. Aiden's personal motivations may have been cliché, but at least there were some relatable reasons for why he did what he did. None of the characters, even Marcus himself, have any real background or motivation for why they do what they do, other than fighting "Big brother" and exposing corruption. Much like the original game, WD2's focus on the privacy issues that are facing society is still relevant, but it never really goes beyond that. From there, the small team of hackers perform a variety of missions with a goal of exposing Blume's efforts to control the populace, be it through voting manipulation, selling information, getting major companies to buy into ctOS, and so on. Following a brazen infiltration, where Marcus is able to erase his criminal profile, he is accepted into the group. The sequel follows Marcus Holloway, a young man that's excellent at hacking and who, unlike Aiden, desperately wants to join the DedSec hacker group that's constantly fighting the ctOS takeover. But Blume was not to be stopped, and since then they have deployed this ctOS 2.0 program to various locations across the United States. ![]() At the end of the original, protagonist Aiden Pearce finally managed to overcome the Central Operating System (ctOS) created by the Blume Corporation, after it had taken hold of Chicago. Watch Dogs 2 takes place after the events of the first game, though there are no direct connections.
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